Software | Blender | Modeling, Shading, Rigging, Animation |
Houdini | Sops, Dops (Vellum, RBD, Flip) | |
TVPaint | Character and Effects Animation | |
MotionBuilder | Retargeting & Cleanup | |
Nuke | Compositing (Retouching, Camera Matching, Roto, Keying) | |
Maya | Rigging, Animation | |
Programming Experience | C++ |
Created a standalone tool for editing vectorized 2D animation using Qt and OpenCV. Data conversion of depth-camera data using the FLIR API and Tensorflow. |
C# | Game Logic in Unity (Navigation Agents, Animation Integration, Asset Management) | |
Python |
Qt Spreadsheets and Forms Tensorflow Object Detection and Style Transfer CGANs | |
Javascript |
Simple Responsive Web Interfaces Music Statemachine (WebAudio API) |